Game development begins with destroying Girls' Frontline.

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Page 647

Even though he knew very well that Xinghuo would never arrange a death for him here.

However, looking at this war that seemed to have no end, he still felt a little uneasy.

Chapter 234 The Great Charge

The experience and rewards gained from killing monsters somewhat mitigated this mindset.

However, the plot triggered by occupying different squares further intensifies this mentality.

Especially some of the side quests.

It evokes a feeling of both感动 (moving) and 压压 (oppressive).

For example, during their exploration, the Finnish team encountered a group of human soldiers who had been frozen into ice sculptures. After exploring the area, they discovered that the soldiers were preparing to ambush a group of omnics.

As a result, they miscalculated the timing of the omnics' appearance and missed the opportunity to light the campfire.

That's why it turned into an ice sculpture.

For example, the Finnish team and other exploration teams would also recount some "interesting" things they encountered before the commander woke up.

In short.

According to Huang Wenfeng.

These anecdotes are indeed interesting.

But in this environment, it feels a bit like hell.

As the plot unfolds...

This feeling is getting stronger and stronger.

to the end.

After clearing out the enemies on the strategic map according to the objective prompts, Huang Wenfeng was left with only two squads.

These are all squads he doesn't usually use.

Because the team that is easy to use is assigned to the field at the beginning, and after the number of respawns is exhausted.

The 95th squad had already gone to the rear by this time.

As for the cold-resistant squad that was mentioned by the system, it's because it's too useful.

They had already been sent to the rear for rest and recuperation.

Besides the loss of humanoids, this battle brought Huang Wenfeng another feeling: true cruelty.

That damned Spark would occasionally throw in a plot twist while the main squad was retreating and regrouping.

When I heard 95 say, with a sob in his voice, that he wanted to continue fighting.

Huang Wenfeng's nose was twitching a little.

In addition, there is a major plot counterattack in the middle of this battle.

Facing the enemy's amassed forces.

Humanity dispatched a modified armored formation, which charged alongside humanoids; this battle sequence is presented in first-person 3D animation.

The players sat on the tanks and launched a charge together.

Although that segment was only two or three minutes long, it was still incredibly exciting to watch.

Can be followed immediately.

After this battle, Huang Wenfeng would occasionally see tanks frozen into large blocks of ice in the subsequent games.

My emotions were a mix of feelings.

In addition, there are many interactions with the Finnish team in the storyline.

Huang Wenfeng went from being completely unfamiliar with this team to trusting them.

Fortunately.

anyway.

After four hours of plot development, various side quests, the main storyline, and battles unfold.

Huang Wenfeng now feels that he has reached the second half of the story.

After all, all the enemies in Antarctica have been eliminated.

Not to mention that the storm had subsided and the supply ships were already on their way.

A few hours later.

His human form can then be fully revived.

Compared to the plot.

This is what made Huang Wenfeng even more concerned.

however.

Just as Huang Wenfeng breathed a slight sigh of relief, a cutscene appeared, forcing him to swallow his breath back down.

The dissipation of the storm gave humanity the opportunity to replenish its forces, but it also provided an opportunity for the AI.

A black dot appeared in the sky above Antarctica.

As the black dots continued to descend.

Human air defenses began to intensify, and black dots were continuously shot down, but at the same time, many black dots also passed through the air defense network.

Another group of enemies has appeared on the campaign map.

They are gathering, seemingly intending to form a defensive line.

At the same time, some strange machines also appeared on the campaign map.

Subsequently.

A global broadcast was broadcast.

Surrender, or be destroyed.

This message was sent three times.

Huang Wenfeng was stunned for a long time.

Only then did I realize that this was the will of the omnic.

At the same time, the plot also mentions that this is the first time that humanity has received direct communication from androids.

But no one expected it.

This first exchange was so bittersweet.

"They are bluffing; their nuclear weapons are not yet fully installed."

"This isn't about nuclear weapons; as long as the omnics are still in Antarctica, they can issue such threats."

"They want to strangle us."

“If we lose Antarctica, then androids could trigger an even worse environmental crisis at any time.”

"We need to drive them out."

"But we don't have any troops now."

"The fact that the enemy can appear in our airspace means that our outer defenses have failed. Let alone counterattack, we will have a problem getting out of here."

When will the supplies arrive?

"There are only about 7 hours left, and it's too late!"

"What about the supplies for the Sky Ladder?"

"We've arrived, but the supplies are far too few, far too few."

The command center was in complete chaos.

Fortunately, after so many years of machine wars...

Even now, with a knife at their throats, humanity has not backed down.

No one mentioned surrendering again.

at this time.

The commander stood up.

As he stood up, all eyes turned to him.

"The omnics are already at their limit. It will take them time to deploy nuclear weapons. I even suspect that they don't have any nuclear weapons at all, otherwise they would not be gathering for defense but for a counterattack."

"As long as we break their last leg, victory will be ours."

"Grab your guns, let's go!!"

The commander's orders were brief and forceful.

At a command, the animation intervened again.

The base was bustling with activity as tanks and armored vehicles were towed out of the repair shop.

Human wounded soldiers were dressed in cold-proof exoskeletons, tactical dolls that underwent simple, even rudimentary, repairs.

Everything proceeded in silence.

The commander donned his combat uniform, and he, along with his men and women, were about to head to the front lines.

A grand narrative, vast icy plains, a torrent of steel, a magnificent era, a historical tragedy, a brutal war, a suffocating battlefield, a desperate fate, and a great charge.

"The snow ahead awaits our footprints."

"The boots were covered in glistening dust."

"Sunshine, beach, comfortable sofa, warm home."

"The bright days are in the dazzling dreams."

"My blood type is printed on my sleeve."

"My number is printed on my sleeve."

"They will stay here."

"They won't stay here."

"We will win, we will win."

"When the news of victory reaches the future, please remember my footsteps."

Accompanied by the background music of the animation.

The game has entered its final battle, and the battle mode is familiar to players as it is the all-out battle mode used in version 1.1.

This time, however, it's on a much larger scale.

The backdrop of the battlefield is not a snowy field, but a dynamic army moving forward.

After placing the dolls, players can select options such as concentrated fire, burst reload, and artillery resources.

Actually, when this battle began...

Huang Wenfeng's mind was no longer on fighting.

Just watching the humanoids charge forward, and the tanks, mechs, and human soldiers charging alongside them in the background...

That epic feeling is already at its peak.

And then the battle ended.

A group of humanoid figures leaned against the commander, warming themselves around the campfire. When the screen showed the end of Chapter 2.0, Huang Wenfeng checked the time again.

1 points in the early hours.

Holy crap!!! I played for 7 hours straight!

"Damn, that's terrifying."

Author's Note: Only two updates today. I need to organize my thoughts for the rest of the day.


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